AI Software Engineer, PlayStation - Sony Interactive Entertainment

Full time

Job Description

The Direct to Consumer (D2C) Data Science organisation comprises Data Science, Data Engineering and ML Engineering practices. D2C Data Science helps PlayStation grow and operate its digital business across commerce, subscriptions, payments, lifecycle experiences and player-facing services. We partner with product, engineering, finance, marketing and operations teams to turn experimentation, forecasting, AI and production-quality measurement into better player experiences. Role overview Within D2C Data Science, the D2C ML Engineering team is seeking a software engineer to help design, build, and support production AI platform capabilities that solve high-value business problems across the broader digital commerce ecosystem. This is not a model-training or predictive-platform ownership role; it is an engineering role focused on turning AI into dependable products, services, and automation. The ideal candidate is a strong software engineer with backend experience and practical hands-on applied AI experience. What you’ll be doing: Create services, workflows, and reusable components for LLM-powered solutions. Collaborate with stakeholders to understand use cases, identify if and how AI could be used, prototype solutions, measure outcomes, and help move proven capabilities into production. Develop scalable APIs, microservices, and event-driven workflows in Python or Java, with attention to reliability, resilience, security, cost efficiency, and clean integration with existing services.

Job Details

Location:
Zaventem, Flanders, Belgium
Deadline:
November 12, 2026
Posted:
October 29, 2026
Posted by:
Admin User

Required Skills

Software Engineer Gaming AI Software Development